Documentation¶
CTR2WUP is an experimental 3DS-to-Wii U static recompilation project. Current builds provide original diagnostics and developer tools; commercial game conversion and the Windows injector GUI are unavailable.
Use the tools¶
- Getting started: downloads, SD layout and diagnostic launch.
- Compatibility: supported inputs and execution boundaries.
- Encrypted inputs and CIA intake: local preparation.
- Private asset samples: bounded analysis exports.
- Packaging: staging, WUP construction and verification.
- Troubleshooting: build, storage and launch problems.
Diagnostic packages include deployment instructions and result-folder details.
Develop¶
Start with Contributing, Windows builds and Testing. Architecture maps the source and execution pipeline. Wii U application changes follow the platform protocol.
Project graph · Issues · Development plan
The runtime references describe CPU execution, memory, services and input, display and transfers, software scenes, guest draws, filesystem and audio. These are bounded contracts, not claims of general 3DS compatibility.
Keep game dumps, keys, extracted assets, saves and commercial traces private.
Maintained source: docs/README.md · 3849a94bd97b.
GitHub source and issue links may require repository access.